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Tourisk

April 2021 (1 week)

Team :

2 Game Programmer - 1 Game Art - 2 Game Designer

Role :

- Creation of the Game overview

- Creation of different patterns 

- Designing the features and the concept of the game

- Sound design research

- Balancing the speed of the player

Pitch

Meet Gunter! This thieving adventurer is addicted to travelling to the other side of the world.

Foreign cultures, foods and landscapes hold no secrets for him. Until now, Gunter was content to bring back trinkets such as key rings and specialties with dubious tastes.

Armed with his big stomach, this crazy tourist brings back more and more problematic souvenirs and sunburns with each trip!

This time it's too much! Gunter takes on ancient Egypt.

During his adventure, our tourist will understand that mummies are not to be trifled with...

This game is a 2D game made with unity, it's endless runner who was created with alternativ controller in mind, which was here a lever (to control the platforms) and a button (to switch the trap states).

Trailer

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